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Frostgrave

It might be my imagination but skirmish games seem to be the ‘in-thing’ at the moment. Understandable given that so few people have the time/money/energy to pour into a massed battle game, requiring 250 models per side, an 8′ by 8′ table and seven hours to play a turn. OK, a slight exaggeration, but the appeal of a quick, small game that can be played with a handful of models is undeniable Corvus Belli have a...

Warhammer Quest

  Here’s the thing; if Warhammer Quest were released today, with all its main systems and rules unchanged but absolutely clarified, it would be rightly buried. As soon as you stop to actually look at how it plays, you realise how clunky, unfun and downright stubborn it is. Take the game I had on Sunday, for instance. The first room we started in was a dungeon room, meaning it immediately triggered an event. Rolling some...

Game night

Did some gaming with Steve and Johnny again last night. First up was Lost Legacy: The Flying Garden. It’d be easy to summarise this as a more in depth, tactical Love Letter. What it loses in simplicity it gains in depth with a little more variety and chance a core part of the game. I’m not sure it’s as “fun” as Love Letter, but it was a nice game to start with. Steve won the race to 3 points, the...

Pathfinder: Rise Of The Runelords impressions

During this year’s visit to the UK Game Expo I had two titles I absolutely wanted to pick up – Legendary: Marvel and Pathfinder ACG. I’d pre-ordered Pathfinder from Gameslore for pickup, and it massively weighed me down as a wandered about in a sheepish daze. It was heavy, and it was heavy because it was full of millions (not millions) of cards. A few months on and I’ve finally gotten around to playing the...

The Descent of Man

Descent: Journeys In The Dark has pretty much become the defacto dungeon crawl, usurping Games Workshop “classics” such as HeroQuest when gamers think of the genre. I’m a self confessed dungeon crawl nut. I can’t point to a single thing about the genre that causes me to be drawn to it, however a lot of the attraction lies in the modular boards, the plethora of minis, the replayable quest like structure and the...

Pimp My Game – Part 1 – Card Sleeves

I’ve always had a tendency to want to enhance and modify my games. Way back in the mists of time when I had Advanced Heroquest as a kid, I remember making little torn scraps of paper with clues or maps on, for the adventurers to find. I’d stain them with tea so they looked like old parchment. Or painting my 2nd edition Blood Bowl board (the 3D polystyrene one) so it looked like blood splattered stone. Yeah, I had a pretty...

Zombie Dice

Pffft. Zombies! Again! And in a dice game. What can you even do with zombies in a dice game that’s interesting? Why would anyone play this, a light weight Steve Jackson game that is neither in depth nor convoluted? Probably because they have joy in their soul, I expect. Yes, it’s about as simple as you can get, but as an warm up game that has a nice central risk/reward mechanic that even my 5 year old son can enjoy,...

Not at all analogue

Beer flowed, the crowd cheered and the pyrrhic victory hung in the air like the stench of a dead princess’ rotting body. Our voices have been heard, chant the crowd, as they conveniently forget almost everything else that has been promised them. That Microsoft have abandoned their assault on consumer rights, and the inherent principles of owning the physical products we buy, is absolutely a right and just thing. While there are...

Kicking The Habit

There’s been something of a buzz about Kickstarter the past 6 months or so. It’s gone from relatively unknown “oh that weird crowd funding thing?” to a staple topic of conversation among geeks. So much so, that it feels like Kickstarter has become the de-facto means to launch & publish a tabletop game. I’m now struggling to imagine how games ever got released to market before Kickstarter, it probably...

Crossing Over To The Deadzone

Deadzone is an upcoming board game from Mantic Games. There are four things you need to know about Deadzone: First – it has a terrible, terrible name, I’m guessing an overexcited 8 year old came up with it. Second – it’s being funded via Kickstarter with (at the time of posting) just over a week to go before ending. Third – it’s a sci-fi tactical skirmish minis game played with lots of urban/industrial...