Warhammer Quest
May12

Warhammer Quest

  Here’s the thing; if Warhammer Quest were released today, with all its main systems and rules unchanged but absolutely clarified, it would be rightly buried. As soon as you stop to actually look at how it plays, you realise how clunky, unfun and downright stubborn it is. Take the game I had on Sunday, for instance. The first room we started in was a dungeon room, meaning it immediately triggered an event. Rolling some...

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Game night
May06

Game night

Did some gaming with Steve and Johnny again last night. First up was Lost Legacy: The Flying Garden. It’d be easy to summarise this as a more in depth, tactical Love Letter. What it loses in simplicity it gains in depth with a little more variety and chance a core part of the game. I’m not sure it’s as “fun” as Love Letter, but it was a nice game to start with. Steve won the race to 3 points, the cad....

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