Grudge Match: Dwarf King’s Hold
Feb20

Grudge Match: Dwarf King’s Hold

Mantic Games have recently released Ancient Grudge, an expansion for their Dwarf King’s Hold line of games.  As my copy arrived this morning (two days from order to delivery – nice service from Mantic) I thought that this would be as good a time as any to take a look at the whole line. Lets get one thing out of the way – I like Dwarf King’s Hold (DKH from this point on), as you may have guessed from the fact...

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Clubbing – Shadows over Camelot
Feb17

Clubbing – Shadows over Camelot

…you better hope that this week’s Clubbing article gets proof-read by someone else. I’ve been working my arse off this week. I’ve been able to find enough time to write this but my mind feels like …like …something not mind-like. Shit. I need some sleep…  …still, hope I’m okay for going to the Board Game Club this week. Might have to work. Sleep would be nice.Yet I need new material...

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Down by the Water – Forbidden Island with a Family
Feb16

Down by the Water – Forbidden Island with a Family

Forbidden Island is often described as Pandemic’s little brother – it’s by the same designer, Matt Leacock, and possesses many of the same features and gameplay mechanics. The game premise is simple, a team of adventurers land on the island to rescue 4 elemental statues. But the ancient people who hid them on the island boobytrapped the land to sink beneath the ocean, taking any foolish exploreres with it. Each turn...

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Clubbing – Amun-Re
Feb10

Clubbing – Amun-Re

…I’m tired, but I’m going out tonight for you! Braving the cold, for you! It’s taken me quite a while to finish this review and the week has come full circle and back to Board Game Club night. A night of beer, games and happy faces. Well, more concentrate-y faces but you get the point. What am I going to play tonight? Who knows! What am I going to take with me? I always spend a few hours mulling that over...

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LEGO Heroica
Feb08

LEGO Heroica

The first time I saw Lego boardgames I couldn’t help but feel some strange level of disdain. I mean, there was some weird thing with sheep, an egyptian themed thing and some kind of point scoring mechanism for building things out of the fantastic little bricks. It made no sense. 10% of the enjoyment with Lego comes from buying massive, extortionately priced sets. 40% comes from building those sets to plan. The other 50%? From...

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